Dear Stormworkers,
In this week’s minor update we’ve added a new type of vehicle damage and more underwater content!
Lightning now has a chance to cause an EMP that will temporarily shut down electrical systems and engines. This can affect any vehicle above an altitude of 120m, increasing the risk of flying helicopters and planes in severe storms. Circuit breakers will also be reset, so you’ll need to act fast to prevent your vehicles from plummeting into the ocean.
We’ve also added 3 new underwater locations to explore with the recently added diving equipment. All underwater locations have been updated to have icons and names on the map screen to help you locate them, and new loot can be found if you’re exploring in career mode.
A full list of fixes and changes in this patch can be found below.
Much love <3
The Stormworks Developers
Patch Notes
v0.4.27
Feature – Added EMP damage and a small chance of lightning causing EMP damage to electrical systems on vehicles above 120m altitude
Feature – F2 physics rendering now cycles through physics, buoyancy volume and displacement visualisations
Feature – Updated loot crate mesh to look like a tea crate
Feature – Added new chest loot type that sinks, updated existing underwater locations with loot
Feature – Added 3 new underwater locations (requires new game)
– Seabed caves (an underwater cave system)
– Shipwrecked iron-hulled merchant vessel
– Shipwrecked timber caravel
Feature – Added names and icons for several locations (underwater locations can now be found on the map)
Fix – Fixed rudders getting locked to north/south/east/west at high speeds
Fix – Fixed vehicle geometry breaking when lots of pipes are placed on the same body
Fix – Fixed spotlights facing the wrong way on creative island and airstrip base
Fix – Fixed missing fluid transfer surface on fluid intake
Fix – Fixed selection grid placement widget hiding when hovering components if ctrl or shift is held
Fix – Fixed character and seat tooltips showing incorrectly when player is seated
Fix – Fixed light additive not rendering in vehicle editor
Fix – Fixed blocked voxels and surfaces not rendering when placing components
Fix – Added collective to aircraft propeller
Fix – Updated gearbox mesh to show connections and direction
Fix – Potential fix for mouse cursor not being visible for some players
Fix – Removed additive parts of electric and fluid connectors
Fix – Updated mud pump truck and nuclear forklift mission vehicles
Fix – Reduced intensity of scuba mask vignette effect in first person
Fix – Fixed day/night cycle duration not being restored when loading a saved game
Fix – Multiplayer stability improvements
Fix – Reworked Steam P2P multiplayer