Dear Stormworkers,
This week’s minor update brings a new component for creating dashboards, cockpits and displays!
The new Instrument Panel component compacts the existing dials and buttons into a smaller form factor, allowing you to put up to 4 on one block. This is great for IO on smaller vehicles where space is limited. Each instrument has a composite logic input and output for controlling their behaviour from a microcontroller. This component has a lot of possibilities and we’re looking forward to seeing what you create with it.
There are also a number of fixes in this patch, the full list of which can be found in the changelog below.
Much Love <3
The Stormworks Developers
Patch Notes
v0.6.8
Feature – Added Instrument Panel component (compact set of dials and buttons that can be controlled using microcontroller composite logic). Includes dial, gauge, 6 button types, 2 types of seven segment display.
Fix – Fixed issue with saving for players using Wine
Fix – Fixed some rail junction switches not working
Fix – Jet engine no longer functions when missing air intake
Fix – Increased force produced by jet engines by 2x
Fix – Jet engine turbine generates electric
Fix – Increased electric consumption of starter motors by 2.5x to resolve perpetual energy generation
Fix – Fixed ocean spray particles rendering inside vehicles
Fix – Fixed ocean foam being visible inside vehicle at some angles
Fix – Minor changes to mission text for clarity
Fix – Fixed crash in mission editor when deleting a location that hasn’t been edited
Fix – Mission component properties panel is now visible by default
Fix – Fixed invisible physics on straight trainline piece that was causing damage to trains
Fix – Improved access to rail junction signals on some islands
Fix – Fixed doubled physics causing wheels to behave strangely on military base
Tutorial