Dear Stormworkers,
This week’s minor update brings a new type of distance sensor!
The laser distance sensor will detect the distance to an object that it is pointing at and has an increased range of 2000m. It projects a visible beam to make it easier to distinguish where the sensor is hitting, and has a selectable infrared mode so that the beam is only visible to IR cameras.
The full patch notes can be found below.
Much Love <3
The Stormworks Developers
Patch Notes
v0.7.4
Fix – Fixed sealed compartments not working on static vehicles
Fix – Fixed player sensor not working correctly on static vehicles
Fix – Fixed map not rendering in lua scripts
Fix – Fixed fps issues following v0.7.3
v0.7.5
Feature – Added laser distance sensor (visible laser, can be set to IR mode, range of 2000m)
Fix – Fixed microcontroller slider property value resetting when returning to the microcontroller editor
Fix – Added localisation support for all tech tree research items
Fix – Fixed crash in microcontroller editor when undoing placement of a currently selected component
Fix – Fixed gimbal camera position when flipped
Fix – Clamped gimbal camera pitch rotation so it can’t look inside itself
Fix – Fixed all cameras being able to see through walls when placed against them
Fix – Fixed crash caused by attempting to render text using drawTextBox in lua script when box is too small for a single character to fit
Fix – Fixed vehicle damage not correctly damaging surfaces of microcontrollers
Fix – Additive part of lights render correctly when set to infrared mode
Fix – Fixed total rotation output of pivots losing accuracy after rotating many times