Stormworks: Build And Rescue #experimental-change-log
SERVER
10/29/2020
e0.0.10
Feature – Additional Towing mission locations and vehicles
Rework – Added network event to sync fully extinguished vehicle fires
Rework – Locating a rescue mission grants 30 mins more mission time
Rework – Decreased radius of locate zone objective so it should always be in view when completed
Rework – Mission UI is rebuilt when the map is opened, tow mission vehicle locations now update
Rework – Rewards for deliver objectives now scale with distance (May need balancing)
Fix – Cargo script spawn count error with odd number of spawn locations
Fix – ?save not saving when passed “” (Now saves to autosave_server)
Fix – Playlist Lua getTilePurchased() requiring tile to be loaded
Fix – Screen fade not reversing if revived with <5 seconds left
Fix – Winches not saving correctly (Weird state when reloading them)
Fix – Gimbal Cameras not saving orientation correctly
Fix – Internal character peer_id not updating when relogging into a server
Fix – Camera clipping into emissive player outfits
Fix – Z fighting on emissive player outfits
Fix – Seasonal outfit visual issues
Fix – Seasonal main menu camera clipping into trees