Stormworks: Build And Rescue #experimental-change-log
SERVER
11/11/2020
e0.0.13
Rework – Cargo container design rework
Fix – getCharacterItem expecting 4 arguments instead of 2
Fix – CTD when returning a vehicle on fire via the map
object_id, is_success = server.getPlayerCharacterID(peer_id)
is_success = server.despawnObject(object_id, is_instant)
is_success = server.despawnVehicle(vehicle_id, is_instant)
is_success = server.setPlayerPos(peer_id, matrix)
is_success = server.setVehiclePos(peer_id, matrix)
playlist_index, is_success = server.getPlaylistIndexByName(name)
location_index, is_success = server.getLocationIndexByName(playlist_index, name)
path, is_success = server.getPlaylistPath(playlist_name, is_rom)
LOCATION_DATA, is_success = server.getLocationData(playlist_index, location_index)
COMPONENT_DATA, is_success = server.getLocationComponentData(playlist_index, location_index, component_index)
COMPONENT, is_success = server.spawnMissionComponent(matrix, playlist_index, location_index, component_index)(edited)