e0.0.4
Fix – Revert changes to fluid gantries playlist
e0.0.5
Rework – Absorbed server.whisper into server.announce
server.announce new optional peer_id parameter
Fix – Players falling through the floor on respawn
Fix – Winch audio position
Fix – Currency not synced after auto refuel
Fix – Missing probablility tag in transport locations playlist
Fix – Lua help documentation code blocks getting cut off
Fix – Script callbacks returning host player peer_id instead of -1 when executed by a script
Fix – Seat helmet rendering not smoothed
Fix – Hat override not ending when teleportign from seats
Fix – Cargo playlist issues after saving and loading
Hi everyone, please make sure you are reporting experimental issues on the bugs site (tagged as experimental) or write directly in #experimental so we can fix them ready for this week’s update!